64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
#ifndef CAMELLYA_STATE_H
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#define CAMELLYA_STATE_H
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#include "lexer.h"
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#include "parser.h"
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#include "interpreter.h"
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#include "value.h"
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#include <string>
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#include <memory>
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namespace camellya {
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// Main state class - similar to lua_State
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class State {
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public:
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State();
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~State() = default;
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// Execute script from string
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bool do_string(const std::string& script);
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// Execute script from file
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bool do_file(const std::string& filename);
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// Register native function
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void register_function(const std::string& name, NativeFunction func);
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// Get global variable
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ValuePtr get_global(const std::string& name);
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// Set global variable
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void set_global(const std::string& name, ValuePtr value);
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// Stack operations (Lua-like API)
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void push_number(double value);
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void push_string(const std::string& value);
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void push_bool(bool value);
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void push_nil();
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void push_value(ValuePtr value);
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double to_number(int index);
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std::string to_string(int index);
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bool to_bool(int index);
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ValuePtr to_value(int index);
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int get_top() const { return static_cast<int>(stack_.size()); }
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void set_top(int index);
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void pop(int n = 1);
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// Error handling
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const std::string& get_error() const { return last_error_; }
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private:
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std::unique_ptr<Interpreter> interpreter_;
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std::vector<ValuePtr> stack_;
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std::string last_error_;
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ValuePtr get_stack_value(int index);
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};
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} // namespace camellya
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#endif // CAMELLYA_STATE_H
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